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Restores allies and turns a Chef’s tools into healing, protection and precise offense.
A tactical physical TCG where the Techniques your Heroes master shape how they develop during battle.
Choose a Support, Attacker and Tank. All three begin in play. As each Hero masters Level 1 Techniques, different Level 2 Paths can become available later in the match.
For TCG players who enjoy tactical card combat, party-building, deckbuilding and character progression.
Exceptional people from different places and times have been brought to an unfamiliar world.
Each had already mastered a profession, craft or discipline. In this world, that mastery becomes supernatural power. Their Calling awakens.
No one knows who brought them here or why. Some search for the reason. Others see a second beginning and a chance to shape the new world.
Every Hero has a Profession and a combat Class. Browse by Class to meet the six Heroes currently available and see how their professions shape combat.
Restores allies and turns a Chef’s tools into healing, protection and precise offense.
Rewards careful sequencing and helps allies act more efficiently.
Applies direct pressure through soul-based Attack Techniques.
Builds momentum by following an ally’s Technique with one of her own, adding pressure through coordinated sequencing.
Protects allies by taking danger in their place and rewards well-timed interception.
Uses Guard Techniques, thorns and Poisoned effects to protect allies while punishing attackers.
Choose one Support, one Attacker and one Tank. All three Heroes begin on the battlefield, so your opening decisions are about how the party works together — not finding your characters in the deck.
Each Technique is performed by a Hero who can use it. Healing, protection, interception and focused attacks therefore depend on who acts and when.
Level 1 Techniques can become Mastery when a Hero performs them. The Mastery marks that Hero builds determine which Level 2 Paths can become available.
When a Hero successfully performs a Level 1 Technique, that Technique can become part of the Hero’s Mastery.
Mastered Techniques carry Attack, Support or Guard marks. Two differently named mastered Techniques with the same mark make the matching Level 2 Path available.
Choosing a Path activates its persistent Passive and adds that Path’s Level 2 Techniques to the Main Deck.
Learn how a match flows — from party selection and Action Opportunities to Techniques, Mastery and Level 2 Paths.
How to Play
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Play Callings Awakened in your browser using the current physical TCG rules. Choose a party and play against the computer — no download or second player required.
Play Online
Online Battle Arena
Get updates on new Heroes and cards, public playtests, physical prototype progress and future release plans.